Prerequisites: Plunging Strike
After training on your attacks from above, you further increase your efficiency, allowing you to transfer all falling momentum into your target. When used from a height 10ft or greater above a target, you may plunge your weapon into them. Roll your attack as you normally would, with +1 to your attack for every 5 ft above 10ft you fall. If failed, you hit the ground and suffer falling damage like normal. If successful, you roll an athletics or acrobatics check (DC 15 +1 for every 5ft above 10ft you are falling). Failure allows the target to still be hit, but you take half falling damage. On a success, you transfer all falling damage onto the target, taking none yourself.