Prerequisite: Must have a physical tail.
Through extensive training, you have learned how to use your tail more effectively during combat.
- By using your tail to provide additional counterbalance to the rest of your body, you gain advantage on Strength and Dexterity saving throws made against Effects that would knock you prone.
- You can make an unarmed strike at a target with your tail, which deals 1d6 bludgeoning damage on a hit.
- When you hit a creature with your tail on your turn, you can use a bonus action to attempt to grapple the target. Since this grapple uses your tail, you do not need to have a free hand to make the attempt.
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