You have received the blessing (or curse) of knowledge from the archevil Dispater. Having made a terrible bargain, you have received a vast amount of knowledge in exchange. However, when you access it, you take something else along.
You gain expertise in the Arcana, History, Nature, and Religion skills. Whenever you make one of these checks, or a check to Intelligence Checks made to recall information, you gain advantage. Additionally, whenever you make an ability check using Intelligence, you have to succeed on a DC 25 Wisdom saving throw, or gain a Short-Term Madness decided by the DM or rolled (DM's choice).
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