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3/day while in combat, if  an enemy hits you with one hit (or multi attack ) and dealt more damage than half of your max hit points ,  you can use your reaction to regain the lost hit points and gain advantage for the enemy that hit you or deal 10d10 of any damage type you want (  or  other dice if the DM say so) and teleport at a position of max range 300 ft  of your choice and once teleported you can teleport again to your previous position using your action or bonus action in your next turn ( your choice)

this feat can  also be used if:

the hit dealt more damage than half of your CURRENT hit points and in that case you can either deal 5d8 of any damage type you want or impose disadvantage and 2 conditions of your choice to the enemy that hit you for 5 rounds

 

NOTE:  If you us this feat more than once in the same battle , every enemy in radius of 50 ft from you, gain advantage to any attack meant for you and the closest player to you

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