This runic tattoo enables you to cause your fist to be engulfed in flames. These flames will not injure the person with the tattoo, as long as they do not touch any other portion of their body while the flames are produced. These flames, in addition to enabling you to start fires, add a 1d6 bonus to unarmed attacks. The flames will cause a fire if touched to anything that is flammable. The flames will only last 10 times your constitution modifier in seconds (minimum of 10 seconds). They cannot be called upon again until you have taken a short or long rest.
- Requires: 3oz in high quality red ink, 1oz of powdered imp liver, 2000gp in powdered ruby, and 1oz of juice from fermented ashberries. Warning: DO NOT eat these berries after they have ripened, for they are extremely addictive. Possessing more than an ounce of this juice is against the law in most cities.
- Location: A string of precise runes that must circle your hand 3-1/2 times.
This is an arcane tattoo. It must be performed by an artificer who is skilled in the art of tattooing. It MUST have all ingredients in the exact amounts specified, and it must be located on a specific part of the body. It is a very painful process, and you must make a CON saving throw (DC is 25 - your character level) or you will suffer 1 point of exhaustion for 23 hours after the tattoo is complete. The effects of the tattoo will not be active until after you have taken a long rest. If you are a creature with excessive amounts of body hair, the hair must be shaved away from the tattoo location, and it will never grow back due to the arcane nature of the tattoo. (The same goes for creatures with scales.) The design of this tattoo is a simple glyph depicting the arcane symbol for "burn." There will be a sparkle to the tattoo, depending on what gem material component was involved in the infusion. All components, of course, will be used in making the tattoo and will thereby be consumed. (Unless the artificer creating the tattoo is a friend, he will likely also need to be compensated for his or her work, and they tend to charge a lot.) Because of the nature of arcane tattoos, you can never have more than two, and never more than one in a specific area of the body.
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