Prerequisite: Charisma 13 Charisma score of 13 or higher
You can call allies to fight and rally their spirits. You can use your Charisma bonus to call a charge. When you do, until the start of your next turn, you and your allies speed increases by 15 feet, and you each have advantage on your first attack roll. Your allies must be within 30' of you and be able to hear you in order to benefit from this feat.
You may use this feat a number of times equal to your Charisma modifier.
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