
Prerequisite: Strength or Dexterity 16 and proficiency in Rapiers
Once you attain this feat, you gain several abilities.
- You gain the Dueling Fighting Style from the fighter class if you don't already. If you do, you gain an additional +2 to damage rolls made by attacks in one hand.
- You gain one Maneuver from the Battle Master archetype in the fighter class from three options: Evasive Footwork / Precision Attack / Riposte.
- You gain a specific well of stamina that fuels your abilities. Your stamina well contains 4 charges. These charges are restored 1d4 after a short rest, and all of them after a long one.
- You may make quick bursts of attacks from your rapier. For 1 charge, and after you hit with a rapier attack, you may deal an extra 3d8 piercing damage.
- If you have a rapier in hand, you may use your action to make a flurry of strikes upon the enemy. The attack does 4d8+6 piercing damage and expends 2 charges.

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