You've learned some of an artificer's inventiveness:
• You learn one cantrip of your choice from the artificer spell list. Intelligence is your spellcasting ability for this spell.
• You learn two infusions of your choice from the artificer infusions list that don't have a level prerequisite.
• Whenever you finish a long rest, you can touch one non-magical object and imbue it with one of your artificer infusions, turning it into a magic item. (You may only have one infused item active at a time)
Whenever you gain a level in this class, you can replace one of the artificer infusions you learned with a new one.
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Posted Jun 6, 2022This is what the original feat really should have been. There are other options for getting a measly 1st-level spell. Infusions is what makes the class unique!
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Posted Jun 13, 2022Artificer's Homunculus Servant infusion (different from the monster homunculus stat block), for anyone who wants to add it to their extra's page if they grab this feat for the homunculus.
https://www.dndbeyond.com/monsters/2642845-artificer-homunculus-servant