Evader
Prerequisite: Strength or Dexterity of 13 or higher
You are so nimble or muscle-bound, that you mastered techniques to evade attacks and divert attacks to others. You gain the following benefits:
-(Dexterity 13 or higher): When a melee attack misses you, you can use your reaction to divert the trajectory of that attack to a different target within 5 feet of you. Make a dexterity (Acrobatics) check against the attack roll, when you succeed, the attack will target the other target instead of you (if the attack equals or exceeds the target´s AC, it hits).
-(Strength 13 or higher): When any type of attack would hit you, provided that the attacker doesn’t have advantage on the attack roll and that you can see the attack, you can use your reaction to grapple a creature within 5 feet of you and deflect the attack with that creature, as if you were using it as a shield. Make a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use) to drag it into the firing line and make it get hit by the attack instead of you. If the creature is willing, you make the roll with advantage. You can only use creatures that are no more than 1 size larger than you.
If you fail any of these checks, you will be knocked prone and give all enemies within reach advantage on their next attacks against you.
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