Prerequisite: Requires a Intelligence score of 15 or higher proficiency in Arcana Spellcasting or Pact Magic feature
Your understanding of spells is only matched by your creativity. You gain the ability to create spells by combining two or more spells when you gain levels, the creation of sutch spells are under the following rules:
- The limit of spells you can combine into one is three.
- The spells used to combine are always on its lowest level.
- The spell level must be of level that you have spells known of.
- The spell level is equals to the sum of the spells used to create it. (Cantrips are considered level 0.5, round levels up)
- The spell effects are equals to the effects of its parts combined, you can however, choose to remove part of its effect, you cannot remove Saving Throws or Attack rolls.
- The spell effects doesn't gain benefits from up casting.
- The formulation time is equal to the slowest formulation of the spells used. (reaction being the fastest followed by bonus action and so on)
- The duration of the spell is equal to the longest one, of the duration is instantaneous, this effect is instantaneous.
- If any of the spells used as components requires concentration, the resulting spell also requires.
- The Ritual tag is only given to the new spell if all of its parts has it as well.
- You must know all spells used to combine into the new one.
- The range of the spell is equals to the range of one of its parts of your choice.
- The spell maintains the attack/save from its parts. ( Eldritch blast + Fireball , ranged spell attack and Dex save for the target and creatures in the area )
- If the spell parts have multiples Saves types, the you choose one of the Saves to use. ( Fireball + Gravity Sinkhole , Choose Dex or Con, this cannot be changed )
- The components of the new spell is equal to the sum of its parts.
- The spell school of magic will be a combination of all of its parts.
Spells created by this feat count as spells of your class, you need to prepare spells, this spells also need to be prepared and it counts for the number of spells known.
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