PC with One Handed Weapon, or Two Handed Weapon:Expert can elect to strike an opponent of the same size or smaller that is not wearing a helmet with the Pommel of his/her weapon in the head/face to stun them or disrupt spell casting. On successful hit, casting disrupted, or enemy stunned for two rounds, damage --> 0 + STR modifier. Attacking a <stunned> enemy the next round with <Pommel Strike> will extend the status effect and add <knockdown>, & <stunned> one additional round and automatically hit. A <Stunned> opponent can attempt a save against paralysis to cut the effect to one round and resist the <knockdown> effect entirely. The STR modifier damage from successive Pommel Strikes is additive: E.g. a damage bonus of +2 would cause 2 HP damage, then 4 hp damage, then 6 hp damage.
Against an opponent the same size or smaller wearing a helmet, a successful Pommel Strike would only <disorient> target for one round, & disrupt spellcasting. Successive Pommel Strikes against a helmeted opponent cause <stun> and <knockdown> effect the second round.
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