Imbued Shot
By gathering magic forces within you, you manage to infuse your weapon with an arcane element of your choice. For the next 2 shots, your shots have added damage of the chosen element added to them. The elements that can be chosen from are:
- Acid
- Cold
- Fire
- Lightning
- Necrotic
- Radiant
Spend one Bardic inspiration die to do so.
Afterblaze
When an enemy gets hit by one or more of your imbued shots, depending on the type of element you used to imbue the shot, the enemy gets a debuff on their first turn after they get hit.
- Acid: the enemy takes damage and the weapon they use has a -2 to any damage it deals.
- Cold: the enemy takes cold damage and their movement is slowed with 10 feet.
- Fire: the enemy takes fire damage. And burns for 2 fire damage for 3 turns
- Lightning: the enemy takes lightning damage which sparks on to 2 other enemies in a 10ft range of them.
- Necrotic: the enemy takes necrotic damage and is unable to regen health.
- Radiant: the enemy takes of radiant damage or 2d6 if the enemy is undead.
All of these effects last until the end of that enemies turn, after which they subside.
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