LeShay had a vast array of magical powers inherent to themselves. Most notable among such powers were their ability to charms other creatures by simply looking at them and the strange power of forming weapons out of nothing by power of thought alone. These "leShay weapons" were formed from the essence of each individual leShay as if they were extensions of his or her own body.
A magical melee weapon can be summoned from the sheer willpower of the creature; making its appearance subjected to the imagination of its creator. This weapon can not be given to any creature and can only be wielded by its summoner. It can be created and destroyed as a bonus action, however changing its appearance takes a full turn. The stats of the weapons are such:
light and finesse weapon no matter the shape.
Level 10: 1d10 + Cha Modifier
Level 12: 1d12 + Cha Modifier
Level 16: 2d10 + Cha Modifier
Level 18: 2d12 + Cha Modifier
The damage type is radiant when the user is good/neutral, otherwise it is necrotic.
Moreover, if the user wants a certain melee weapon they have to become part of their "willed weapons", they must spend a long rest focusing on this weapon and harnessing its every property. Doing so will allow the wielder to absorb the weapon and utilize its properties with conjunction to the LeShay weapons. The original weapon can also be brought back after a long rest of continuous focus. Doing so would deduct the "willed weapons" of their properties
For example, when absorbing a vorpal blade, the wielder's LeShay weapon will have its beheading feature added to the weapon plus an additional + 3 to the weapon and damage rolls.
Note: you can only absorb one weapon at a time. when absorbing a weapon, all of its essence will be stored inside your character. Absorbing another weapon would destroy the essence of the previous stored weapon.
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