Your attunement to the stars has bestowed a set of Stellar Memories upon you to bolster your Starry Form feature. When taking on a Starry Form, you now also have access to the following options:
The Knight. A constellation of a brave knight appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a melee spell attack, swinging a brilliant greatsword that targets one creature within 5 feet of you. On a hit, the attack deals radiant damage equal to 2d6 + your Wisdom modifier. (At 10th level, the damage increases to 4d6.)
The Dancer. A constellation of a beautiful dancer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can take the Disengage or Dash actions. Also, when you make a Dexterity (Acrobatics) or a Dexterity (Sleight of Hand) check or a Strength (Athletics) check to either avoid or escape being grappled, you can treat a roll of 9 or lower on the d20 as a 10. (At 10th level, your movement speed increases by 10 ft. while this form is active.)
The Sea Monster. A constellation of a fierce sea monster appears on you. You gain a swimming speed equal to your walking speed, and you can breathe underwater. When you activate this form and as a bonus action on your subsequent turns while it lasts, you can force a number of creatures equal to half of your proficiency bonus to make a Charisma saving throw. On a failed save, the creatures become frightened of you for 1 minute. (At 10th level, you gain resistance to cold and acid damage while this form is active.)
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