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Each time you move more than half your total movement speed and then make a melee weapon attack against a creature of the same size or smaller than you, they are forced to make a DC 10 + your Str mod (10+modifier:str) or half damage taken, whichever is higher, Strength saving throw. On a fail, they take 1d4 bludgeoning damage and are knocked prone.

Previous Versions

Name Date Modified Views Adds Version Actions
5/24/2021 8:51:25 PM
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5/24/2021 8:55:00 PM
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5/24/2021 9:04:01 PM
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