Prerequisite: Divine Caster
A divine caster can regain expended spell slots through a personal blood sacrifice. The caster can injure themself causing 1 Hit Dice worth of damage (roll for damage). The caster then regains a spell slot of level equal to the number of hit dice of damage inflicted (e.g. a cleric rolls 3d8 damage and regains a third level spell slot). Note: this damage cannot be magically healed. It can only be healed by a Short Rest (using Hit Dice) or a Long Rest. Only 1 spell slot can be regained per round using this feat.
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