You learn how to craft armor and weapons.
Crafting Item Rules:
To craft an item, discuss with your DM what you intend to craft and your DM will provide you with an estimated cost and crafting time. Crafting must be done using an appropriate facility. For each crafting session, you must make a crafting skill check against the item's rarity DC. On a successful crafting skill check, the item is completed without issue and on budget. On a failure, the crafting cost is 50% more than the original estimate and the crafting time is doubled. Crafting items that take more than one day to complete will require an additional crafting check per day spent. Crafted items are considered non-magical, and bonuses apply to both attack and damage rolls for weapons.
Your crafting skill modifier equals your Proficiency Bonus + your Strength or Dexterity ability modifier. You may choose either ability score unless your DM specifies otherwise.
Your skill level in this profession determines the rarity of items you can craft, as well as the recommended DC for your crafting attempts.
Skill Level: Initiate
- Craft items of up to uncommon quality (+1 bonus)
Skill Level: Journeyman
- Craft items of up to rare quality (+2 bonus)
- Craft items with Silvered material
- Craft Vicious weapons that deal additional damage on a critical hit.
- You may choose one specialization subclass. You double your proficiency modifier when attempting a crafting skill check on items within this specialization.
- Specializations: Light Armor, Medium Armor, Heavy Armor, Simple Weapons, Martial Weapons, Bows/Crossbows
Skill Level: Artisan
- Craft items of up to very rare quality (+3 bonus)
- Craft armor with Adamantine material
- You may choose one specialization subclass. You double your proficiency modifier when attempting a crafting skill check on items within this specialization.
- Specializations: Light Armor, Medium Armor, Heavy Armor, Simple Weapons, Martial Weapons, Bows/Crossbows
Skill Level: Master
- Craft items of up to legendary quality (+4 bonus)
- Can craft items with Mithral material
- You may choose two specialization subclasses You double your proficiency modifier when attempting a crafting skill check on items within this specialization
- Specializations: Light Armor, Medium Armor, Heavy Armor, Simple Weapons, Martial Weapons, Bows/Crossbows
Previous Versions
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12/18/2018 2:36:45 PM
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12/23/2018 3:25:46 PM
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1/1/2019 7:29:03 PM
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1/10/2019 7:33:48 PM
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