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You drank the black kool aid and now shit got funky

  • Charisma score by 1, to a maximum of 20.
  • When you take damage from a creature that is within 10 feet of you, you can use your reaction to evoke necrotic energy. The creature that dealt damage to you must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + the ability modifier of the score increased by this feat) or take 2d8 necrotic damage and be pushed 5 feet away from you. On a successful save, the creature deals an additional 1d8 necrotic damage to you. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. 
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