Feat Of Immortality Deterioration. Image

Do you find immortality a bit overpowered? Do you find yourself simply fighting creatures with no worries? Well then do I have a deal for you. Here at the terrible workshop, creator of the feat of disability, and the feat of the crazys, we have solved that issue! Now when you turn immortal you can get this feat! With this feat you can either roll, or choose one of these four deterioration abilities, though sadly they do have tradeoffs. I know, its sad too, but here are the effects.

Spell deterioration
Deteriorate: 100 years, -1 to all spell attacks. 200 years, -1 to all DC. 300 years, -2. 400 years -5. 500 years -10. 600 years, all Saving throw and damaging spells do absolutely nothing against another creature.
Tradeoff: 100 years, 1st lv spells are at will. 200 years, 2nd lv spells are at will. 300 years, 3rd lv spells are at will. 400 years, 4th lv spells are at will. 500 years, 5th lv spells are at will. 800 years, up to 7th lv spells are at will.

Fighter deterioration
Deteriorate: 100 years, -1 to all attacks. 200 years, -1 to all hits. 300 years, -2. 400 years -5. 500 years -10. 600 years, all attacks do nothing.
Tradeoff: 100 years, +1 to one others attacks (action). 200 years, +1 to one others hits (Bonus action). 300 years, +2. 400 years two people. 500 years +3. 600 years, three people. 800 years, one person guaranteed attack (Reaction to miss). (Range is equal to sight)

Life deterioration
Deteriorate: 100 years, -1 to Hp. 200 years, -1 hit dice. 300 years, -10 -2. 400 years -20 -3. 500 years -50 -5. 600 years, one HP, no hit dice
Tradeoff: 100 years, +1 to Con. 200 years, +1 to Dex. 300 years, +1 to AC. 400 years +1 to Sav Thr. 500 years +3. 600 years, +5. 800 years, Only nat 20 hits Ac, and only Nat 1 fails Saves.

Mixed deterioration
Deteriorate: 100 years, -1 to Attack. 200 years, -1 Spell attacks. 300 years, -2. 400 years -5. 500 years -10. 600 years, No spell attacks/normal attacks deal any damage.
Tradeoff: 100 years, 1st lv spells are at will. 200 years, +1 to Ac. 300 years, 2nd lv spells are at will. 400 years, +2. 500 years, 3rd lv spells are at will. 600 years, +3. 700 years, 4th lv spells are at will. 800 years, 5th lv spells are at will, and +8 to Ac. 100 years, 7+ lv spells at will, and No one can "hit" you.

If this had to many positives take it up with management, -ww. WeDon'tHaveManageMent IDK- AKA - ww. ThisIsn'tAWebsite Don't  - If you need problems, you need the terrible feats. *Budumdum. Ching*

Feat Of Immortality Deterioration. Image

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