At the start of a longest, you may expend your hit die in a ritual to use your blood to brew a healing potion.
Using your hit die this way allows you to use up to 1/5 of your maximum hit die in a single potion(a minimum of 1 hit die). You may create a number of potions equal to your proficiency bonus.
The ritual costs X gold coins and each potion requires an hour of down time to brew.
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