prerequisite: level 6
Being born of a Greater Devil or Demon and a human, you have far more Unclean blood than that of your tiefling brothers. For this reason, all devils or demons automatically assume that you are an ally, unless you are actively hostile. Even in fights, though, they seem to want to hit someone else most of the time. As a counterpart if you are Devil or Demon the other faction opposite to you of the Unclean (Devils if you are a Demon or Demons if you are a Devil) and all the Celestials aim at you as the main target to be eliminated first.
It's rare enough, but some tieflings are born with an innate ability to shape change. However this is quite difficult to perform and it takes time and training to awaken its power. Those who practice this skill can tap into their impure nature and become a different kind of devil or demon. They turn into a kind of great unclean. For a minute of long rest, the tiefling can transform into a kind of Hell Spawn called The Slayer. By channeling the bloodline of your infernal or abyssal ancestors, you will take the form of a full-fledged devil or demon. The body will be wrapped in the element of your ancestral devil or demon. You can describe what your devil or demon looks like as your body and equipment transform into this new body. The transformation takes a full turn to take place, in which neither actions of any kind nor reactions can be performed.
You will get the following skills:
Add proficiency bonuses to Intimidate, Athletics, Stunt, and Religion checks (even if already present)
Add temporary hit points equal to character level x Constitution bonus. Return to normal at the end of the minute, choose to finish it or faint, and then you must make a DC 15 Constitution saving throw or become fatigued (in case of 1 natural faint).
You get a bonus of +2 Strength and +2 Dexterity, at level 9 the Strength (non Dexterity) bonus increases to +4 and at level 11 it increases to +6.
at level 10 you gain immunity to fire and fear
Increase your movement speed by 5 feet (3 meters); At level 12 you get devilish or demonic wings and the flight speed is 50 feet (16 meters)
While maintaining your number of attacks and stats per turn, for attacks you will use the attack bonus for a non-magical weapon in which you possess proficiency.
Claw or Bite: 1d6 + STR or DEX + 1d6 fire
Blazing Hand - Ranged attack, 4.5m radius - 2d8 fire damage.
this talent wants to combine some Hellfire Spawn homebrew talents, direct lineage and evil lineage (trying to assemble them and give them a semblance of balance)
Comments