This is tied to the item Archfey's Gift:
This item is a gem given to you by the Archfey. It can be placed in either a necklace, ring, or armband. It contains the soul of your companion/familiar. It mirrors the true likeness of the Archfey but its soul is a reflection of your own.
When worn you gain this
A Piece of All
Starting at 1st level, your companion bestows upon you the ability to select from its vast pool of magic.
You learn two cantrips of your choice from the any spell list.
- In addition, choose one 1st-level spell from the spell list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again using this feat.
- Charisma is your spellcasting ability for these spells.
Clairvoyance
Starting at 6th level, your companion allows you great insight into others. As an action, you can choose 1 creature within 30 feet of yourself. They must make a Charisma saving throw or you become aware of the creatures true intentions. You can use this ability a number of times equal to your Charisma modifier per long rest.
Neutral Shield
Beginning at 10th level, as a reaction to being targeted by a weapon attack or spell, you can create a barrier of psychic energy around yourself. This barrier prevents you from taking any damage or succumbing to any condition from an attack. The barrier dissipates after the triggering attack or spell has finished. Once you use this ability you must complete a long
rest before you can use it again.
Miraculous Duo
Starting at 14th level, the bond forged between you and your patron allows you great manipulation of your magic. At the beginning of each day, you may prepare your spells in the same manor as the cleric, druid, and wizard classes.
Previous Versions
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