Prerequisite: Requires the Chef feat
Your skill with cutlery and the culinary arts is matched only by the gods themselves.
- You gain expertise in Cooking (Int) checks if you don't already have it.
- You have advantage to identify ingredients and their effects.
- If you feed a creature food that you've made, you get advantage on all persuasion checks made within 24 hours of the meal.
- Your knowledge of food and expertise in its creation is so great that you can even poison meals you've created and mask the flavor of the poison with ease.
- As part of a short rest, you can cook masterwork food, provided you have ingredients and cook’s utensils on hand. You can prepare enough of this food for a number of creatures equal to 4 + your proficiency bonus. At the end of the short rest, any creature who eats the food and spends one or more Hit Dice to regain hit points regains an extra 3d8 hit points.
- With one hour of work or when you finish a long rest, you can cook a number of treats equal to double your proficiency bonus. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain temporary hit points equal to your Intelligence modifier + double your proficiency bonus.
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