You’ve learned how to cast your spells discreetly to avoid notice and how to mask their origin with illusions. You gain the following benefits: • You can cast spells with verbal components at a whisper, making it impossible for other creatures to identify you as the spell’s caster based on a verbal component alone. You must still be able to speak, however, and cannot cast spells when gagged or in an area of magical silence. • When you cast a spell that would require somatic or material components or both, you can make a (Dexterity) Sleight of Hand check to avoid drawing attention to yourself. The DC equals 10 + the level of the spell slot expended. If you’re successful, other creatures cannot identify you as the spell’s caster based on these components alone. You must still have a hand free to perform somatic components and handle material components. • When a spell effect would normally specify you as a point of origin, you can “throw” the point of origin to any location within 10 feet of you, the same way a ventriloquist would throw his or her voice. The spell still functions normally with you as the point of origin, but to any onlooker it appears to occur from another source.
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