You've learned to put the weight of a shield to your advantage, letting its momentum empower your strikes. You gain the following benefits:
- On your turn, when you score a critical hit (natural 20) with a shield bash or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
- Before you make a shield bash, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage and knocks the creature prone (no save).
- On your turn, when you roll a critical miss (natural 1), your shield takes damage equal to your strength modifier plus proficiency bonus. This damage can be repaired outside of combat. (Note: do not add in the +10 damage if you took the -5 penalty to hit.)
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