You can use an action to speak this sword's command work, summoning a guardian angel to smite a foe within 60 feet of you that you can see. The target must make a DC 15 Dexterity saving throw. The target takes 4d6 radiant damage on a failed save, or half as much damage on a successful save. The angel disappears after delivering its strike. This property can't be used again until the next dawn.
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