Weregnoll. You gain a Strength of 14 if your score isn’t already higher, and a +1 bonus to AC while in hyena or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on Strength.
Shapechanger. You can use your action to polymorph into a hyena-humanoid hybrid or into a hyena, or back into your true form. Your statistics, other than AC, are the same in each form. Any equipment you are wearing or carrying isn't transformed. You gain the Gnoll creature type in hybrid form, and the Shapechanger creature type in true form. You revert to your true form if you die.
Rampage (Hyena or Hybrid Form Only). When you reduces a creature to 0 hit points with a melee attack on your turn, you can take a bonus action to move up to half your speed and make a bite attack.
Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: Strength modifier plus Proficiency bonus to hit, reach 5 ft., one creature. Hit: 4 (1d4 + STR Modifier) piercing damage.
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