You learn an ancient ritual that allaws you to never be caught unarmed.
Your Strength or Dexterity increases by 1 to a maximum of 20.
When you take this feat or as a ritual after that, you can bind yourself to a weapon you of choise.
Once you have bonded a weapon to yourself, you can't be disarmed of that weapon unless you are incapacitated.
You can summon that weapon to your hand as a bonus action on your turn as long as both you and the weapon are on the same plane of existance.
You can have only one bonded weapon at a time. If you attempt to bond with another weapon, you must break the bond with the curent weapon.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/13/2021 5:48:33 PM
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5
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0
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1
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Coming Soon
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6/26/2021 1:56:53 PM
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8
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0
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2
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Coming Soon
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