Pact Of The Deck Image

The deck can be used as components. 

+5 to card related abilities and advantage on sleight of hand checks with cards. 

Every time you cast a warlock spell of 1st level or higher, including invocations, draw and discard a number of cards equal to the spell level. 

If ACES are drawn, choose and effect from the metamagic table. 

If JOKER is drawn, cast the spell and roll on the wild magic table. 

Shuffle discard pile back into your hand after a long rest.

Proficient in Card Throwing. They can be thrown at 30/60 range. 

As a bonus action, you can draw and discard a card from your deck and make a range attack. You can do this a number of times equal to your charisma modifier. You regain uses after a long rest. 

The numbers 2-10 are damage numbers on a successful hit. On critical hits draw two and discard two cards, throw both. 

The suits determine the damage type.

SPADES: slashing

HEARTS: fire

CLUBS: force

DIAMONDS: cold

Face Cards have their own effects. 

ACE: the target is vulnerable to a damage type of your choice until the end of your next turn. (Gives next spell or card metamagic effect)

JACK: The targets movement is halved until the end of its next turn. (Can act as 11)

QUEEN: Draw and throw another card choosing any damage type on the damage type table. (Can act as a 12)

KING: The target must succeed a STR saving throw, or be knocked prone. (Can act as a 13)

JOKER: Roll for the wild magic table. (Applies as states on the wild magic table)

Pact Of The Deck Image

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