Gun Fu Basics Image

Requires firearm proficiency, and either Strength 13+ or Dexterity 13+.

You are proficient at close quarters combat with pistols, mixing in some unarmed techniques as well, granting you the following
benefits:
 While fighting with a firearm that has the close property, you can add +1 to your AC. Additionally, you are not at disadvantage when firing in melee combat.
 When you take the Attack action and attack with a firearm that has the close property, you can use a bonus action to make a melee weapon attack with the butt of your pistol, your elbow, or a knee. This attack uses either Strength or Dexterity as an ability modifier, and the damage for this attack is 1d4 + ability modifier bludgeoning damage.
 While two-weapon fighting with two firearms that have the close property, you may add your ability modifier to the damage of your off-hand attacks.
 When an enemy within 5 feet makes a weapon attack against you, you may use your reaction to shove or disarm them. You can make a Strength (Athletics) or a Dexterity (Acrobatics) opposed skill check, and the opponent gets to choose which of those two skills they will use. This is resolved before their attack occurs.
 After you have successfully shoved a target (either knocking them prone or pushing them back 5 feet), on your turn, you can use a bonus action to make one weapon attack against them with a firearm that has the close property.

Gun Fu Basics Image

Comments

Posts Quoted:
Reply
Clear All Quotes