With your soul trapped in a gem, you settle into a paper vessel.
- You don’t need to eat, drink, or breathe.
- You don’t need to sleep, though magic can put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a motionless focused state allowing yourself to refold and create more pieces for your body.
- You are vulnerable to fire damage.
- While in contact with a liquid you must make a DC10 Constitution saving throw adding two to the save for each round you spend in a liquid. This addition to the DC lasts until you finish a long rest. Subtracting four from the roll if you are submerged in the liquid. On a failed save taking 1d10 acid damage or half on a save. Your hit point maximum is reduced by an amount equal to the acid damage taken. This reduction lasts until a long rest. Liquids such as lava and acid deal this damage in addition to other effects.
Previous Versions
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7/6/2021 8:13:59 PM
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Coming Soon
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