You have a number of Cruelty points equal to your proficiency modifier. Once per turn, whenever you deal damage with an attack, you can spend one cruelty point to deal an additional 1d6 damage of the attack damage type to that creature.
You can also spend one cruelty point when you score a critical hit against a creature to regain 1d6 hit points
While making a Charisma (Intimidation) check that involves inflicting pain, you can spend one cruelty point to gain advantage on the roll
You regain your expended cruelty points after you finish a long rest
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