By getting this feat you are a very skilled brewer and can make special brews to help on your adventures. The first thing you need to make a brew is to gather your ingredients and decide what effects that would give (DM should help). Using brewer’s tools you can make a brew with your ingredients. To successfully do this you need to take a short rest to mix everything correctly. Once the short rest is over you need to do an 16 Intelligence check to see if they made the brew correctly and if it fails then your brew is wasted and you loose all ingredients. After making your brew it needs to ferment for 1 - 4 weeks (d4) and can just be carried with you until that time. Once the brew is done fermenting then it is ready to drink and you get whatever effect you determined it would give when you drink it. An example brew would be getting cave fisher blood, wheat, and water (I am not sure exactly what you need to make a brew in real life but that sounds about right). That brew could possibility give you a +10 to movement speed or it could give you advantage on Charisma saving throws, it is really up to you and the DM. One final note is that brews only have enough to give the effect to one person so if your whole party needs some then you have a lot of brewing to do.
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