By gaining this feat you are a very skilled poisoner and know how to make many kinds of poisons. This gives you two new abilities extracting venom and creating custom poisons. First is extracting venom which you can get from any monster that can do poison damage or obviously has some kind of venom. To do this you need to kill the monster then do a Slight of Hand ability check of at least 16 and if you succeed you get the venom using a glass vial or bottle of some sort. If you fail then you are injected with the venom and get the effects of it. Once you get the venom you can make custom poisons with it. In order to make a custom poison you need a recipe which you can make, purchase in a black market, or find as a treasure. To make a recipe you have to try something you think will work and then test it on a living creature. Other ingredients like flowers might make the potion smell better or adding honey could make it taste better so players can get pretty creative when making recipes The DM determines if it works and if it does you can write down the recipe to make sure you have it. After you have a recipe you have to follow it to know what ingredients you need and how you need to mix them. To see if you do it properly roll a d20. If it is 5 or less you get the poison on yourself and get the effects, if it is 10 or less the poison doesn't mix properly, and if it is more then 10 then you made it properly. Once you have a poison you can use it to smear on weapons, sneak it in food, turn into a mist, or do anything else you might want with it. Poisons don't have to just do poison damage either. They could give you a condition like Paralyzed or other types of damage, but it really all depends on the ingredients and what the DM says is allowed.
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