As you have made much of your vast exploring of the forest, plains, and mountains, intelligence and wisdom keeping you one your feet as you begin to expand your abilities. You gain the following benefits once per long rest:
You now have the ability to walk on water without taking a spell slot
You have advantage on perception checks when in the forest, plains, and mountains.
You can take a critical shot if a DC 22 intelligence check is made (disadvantage is magical item or DC 15 wisdom) - on a failed save the user takes 25% of the damage the target took and if flanked, the target behind the user gains an attack of opportunity.
When you make a wisdom throw as a ranger (perception) you have advantage when in your favored terrain. As a druid, your druid circle (in this case) is your favored terrain. You have advantage on any intelligence throws you make, while in your "favored terrain".
You gain the ability to speak with animals and plants without magic once per long rest
Previous Versions
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6/24/2021 11:42:57 AM
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