Merciful Metamagic Image
Prerequisite: Requires a Charisma score of 15 or higher
 

Fighting alongside allies, you have pursued studies to protect those around you from the arcane. Tapping into your own innate mastery of Metamagic you have practiced twisting magic to bend to your needs without killing those closest to you. You gain the following benefits:

  • You learn  the following two Metamagic options for the sorcerer class. You can use only one Metamagic option on a spell when you cast it, and you must state which option is being used at the time of casting. Expending usage of these spells requires spending 1 sorcery point in addition to the spell requirements.  
    • Careful Spell: When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.
    • Sculpted Spell: When you cast a spell with a range that affects an area, you can expend 1 sorcery point to change the area's shape in one of the following ways:
      • If the spell's area of effect is a line, you can change it to a cone of half length.
      • If the spell's area of effect is a cone, you can change it to a 5-foot-wide line with double length.
      • If the spell's area of effect is a sphere, you can change its area to a sequence of ten foot squares that must all be connected, equaling the total area of effect (ie. if a fireball has a 20 foot radius it can be adjusted to 11 squares of connected area effected.)
  • You gain sorcery points equal to your charisma modifier. You regain all spent sorcery points when you finish a long rest.
Merciful Metamagic Image

Comments

Posts Quoted:
Reply
Clear All Quotes