Being a Vistani has given you some supernatural abilities.
Curse. The user can curse a target 30 feet away. The curse lasts and will persist even in death or resurrection unless ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, the user takes 3d6 psychic damage.
The user may choose one of the following effects for the curse.
- The target is unable to perform a certain kind of act involving fine motor control, such as tying knots, writing, playing an instrument, sewing, or casting spells that have somatic components. When this curse ends, the user takes 1d6 psychic damage.
- The target’s appearance changes in a sinister yet purely cosmetic way. For example, the curse can place a scar on the target’s face, turn the target’s teeth into yellow fangs, or give the target bad breath. When this curse ends, the user it takes 1d6 psychic damage.
- A nonmagical item in the target’s possession (chosen by the DM) disappears and can’t be found until the curse ends. The lost item can weigh no more than 1 pound. When this curse ends, the user takes 1d6 psychic damage.
- The target gains vulnerability to a damage type of the user’s choice. When this curse ends, the user takes 3d6 psychic damage.
- The target has disadvantage on ability checks and saving throws tied to one ability score of the user's choice. When this curse ends, the user takes 3d6 psychic damage.
- The target’s attunement to one magic item (chosen by the DM) ends, and the target can’t attune to the chosen item until the curse ends. When this curse ends, the user takes 5d6 psychic damage.
- The target is blinded, deafened, or both. When this curse ends, the user takes 5d6 psychic damage.
Evil Eye. The user targets one creature that she can see within 10 feet of her and casts one of the following spells on the target (save DC 14), requiring neither somatic nor material components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, the user is blinded until the end of her next turn. Once a target succeeds on a saving throw against this effect, it is immune to the Evil Eye power of all Vistani for 24 hours.
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Posted Aug 7, 2021It might just be a copy-paste from the text, but that's what I wanted!
Perfect for my one-shot.
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Posted Aug 8, 2021Yeah I'm just publishing them so I don't have stacked after stacks of the same thing in my homebrew collection table.
Its not really meant to be original, I just made a custom NPC I needed to tie something to, glad you can use it too though!