
Alluring Scents. Your body has evolved further in your efforts to emulate and consume. You have advantage on Dexterity (Sleight of Hand) checks and Charisma (Deception) checks.
In addition, when you or a creature you can see within 30 feet of you is hit by an attack roll, you can use your reaction to exert your pheromones, momentarily confusing the attacker. You choose a different creature within 30 feet of you to be targeted by the attack, other than the attacker. The attack is made using the same roll. This magic can transfer the attack’s effects regardless of the attack’s range. Once you invoke this ability, you can’t do so again until you finish a short or long rest.
Ascendant Insight. Your mind and senses are further enhanced, achieving incredible heights of prowess. You have advantage on Wisdom (Insight) checks, and you have darkvision out to a range of 120 feet.
In addition, when a creature you can see ends its turn within 30 feet of you, you can use your reaction to alter the creature's sense of self, forcing the creature to make a Wisdom saving throw. Unless the save succeeds, the creature is charmed by you for 1 minute. While charmed in this way, the creature has a speed of 0 and is incapacitated, descending into a dreamy stupor as its senses are consumed by your own. The creature repeats the saving throw at the end of each of its turns, ending the effect on a success. Once you invoke this ability, you can’t do so again until you finish a short or long rest.

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