A creature invested with the power of Iron Allomancy is known as a "Lurcher" and is granted the following abilities:
The Lurcher may ingest and "burn" Iron, upon doing so the creature can sense all metal objects within 100feet for one minute, except for allomantically inert metals or those within another creature. eg; piercings, a coin held in a closed fist or in the mouth. The sense manifests as blue lines extending from the Lurcher's Centre of mass extending towards metallic objects.
As a bonus action, a Lurcher can pull on sensed metal objects. if the object has less mass than the Lurcher the object is drawn toward the Lurcher. If the object is of roughly equal mass the Lurcher and the object both move up to 25 feet. and if the Object is of greater mass than the Lurcher or anchored securely then the Lurcher is drawn toward the object up to 50 feet.
Pushing a small object has the same effect as casting the spell Iron pull
The Lurcher may burn metal a number of times between long rests equal to 2 + their proficiency bonus.
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