Inflamed Dragon’S Breath Image
Prerequisite: Dragonborn
 

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 3d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 4d6 at 6th level, 5d6 at 11th level, and 6d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest. The amount of breath weapons is equal to half your proficiency modifier rounded down  

  • Fire breath has a chance to inflame enemy where they must succeed on DEX saving throw or be engulfed in flames until CON saving throw is a success or take 1d6 fire damage after failed save before turn. The damage increase to 1d6 at 1st level, 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level. 
Inflamed Dragon’S Breath Image

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