You throw weapons with the thrown property greater distances and more accurately.
Add +1 to all attack rolls with a thrown weapon. Your normal range with thrown weapons doubles and your maximum range is increased by 50% rounded down.
When striking a target with a critical hit you may choose one of the following effects.
Pindown - targets speed is reduced to zero and they must succeed on a strength check (DC 8 + proficiency + str) or remain stuck in place.
Knockback - target is pushed back 15ft and its next attack is at disadvantage.
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