You form a symbiotic bond with a minor elemental of flame, granting you some control over the element of fire and allowing you to inspire the emotions of other creatures. You gain the following traits:
- Inspirational: You gain proficiency in Charisma performance checks.
- Thermokinesis: You may heat or cool food or drink that you are holding at will.
In addition, you may concentrate for 1 minute to raise or lower the ambient temperature of an area no larger than 30 feet in diameter, causing it to become an area of extreme heat or extreme cold, or making the temperature hospitable. You must be within the area effected. If you lose concentration, you are not considered to have used this ability. If you cause an extreme of temperature, any water in the area either steams like a sauna, or ices over as appropriate for the conditions. At the end of the minute, the temperature begins to return to normal, happening instantly if the space is in the open, or over the course of an hour if it is enclosed. You may use this ability once, regaining the use when you complete a long rest. - Innate Spellcasting: You learn one of the following cantrips: control flames, produce flame. Charisma is your spellcasting ability for this cantrip.
You learn one of the following spells and may cast it at its lowest level once for free, regaining the use when you complete a long rest: burning hands, charm person, hellish rebuke, heroism. Charisma is your spellcasting ability for this spell. You may swap this spell for a different one from the same list when you gain a level.
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7/24/2021 2:36:34 AM
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Posted Jul 24, 2021I have endeavoured to make this feat as user-friendly as possible, and have tried to keep it balanced when compared to official feats. I welcome all constructive criticism and feedback. If you find that a particular point is not clear, or if feel that the balance is off, I hope and ask that you will leave a comment. Nothing excites me more than knowing that something I have designed is being play-tested.
It is part of a collection of feats along the same vein, and I hope that if you enjoy this feat, you will explore the others in the collection. Search Biscuits_of_Rowan for more examples.
Please note that this particular feat was originally designed to give an optional skill proficiency, and is thus one of three variations, the others being deceitful and persuasive. At the time of writing this, there does not appear to be any way to program the necessary options to work automatically with character sheets, and so I have decided to create multiple variations of this feat. If a way to code these options into homebrew feats is added later, I hope to amalgamate the variations into one, neat package.