+1 STR or DEX, max 20.
You have 4 resolute points.
As a bonus action, you can spend one resolute point to have your next weapon attack gain a +10 bonus to the attack roll. This attack cannot score a critical hit.
When an attack scores a critical hit against you, you can use your reaction to spend one resolute point to have the critical hit become a normal hit.
You can spend one resolute point to gain advantage on STR (athletics) checks.
You regain any expended resolute points after you finish a long rest.
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