This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks.
Perhaps the most common tools used by adventurers, thieves' tools are designed for picking locks and foiling traps. Proficiency with the tools also grants you a general knowledge of traps and locks.
Thieves' tools include a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers.
History.
Your knowledge of traps grants you insight when answering questions about locations that are renowned for their traps.
You gain additional insight when looking for traps, because you have learned a variety of common signs that betray their presence.
Just as you can disable traps, you can also set them. As part of a short rest, you can create a trap using items you have on hand. The total of your check becomes the DC for someone else's attempt to discover or disable the trap. The trap deals damage appropriate to the materials used in crafting it (such as poison or a weapon) or damage equal to half the total of your check, whichever the DM deems appropriate.
| Activity | DC |
|---|---|
| Pick a lock | Varies |
| Disable a trap | Varies |
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Posted Sep 22, 2022You're a hero for making all these and bridging the gap from Xanathar to our character sheets.
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Posted Sep 22, 2022I didn't even realize these were public lol Glad I could help tho. I think the formatting might be screwy on them. Feel free to make a copy and adjust it as you see fit.
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Posted Sep 22, 2022It comes up good, the only thing would be making the snippet shorter instead of the whole thing repeated. Otherwise it's great! So useful. I wish we could make shared custom equipment.