Onomancer (Intelligence) Image

You gain the ability to tap into a creature's identity and compel it to give you its true name. As an action, you may attempt to force a creature you can see within 30 feet of you to give you its true name. It must succeed on a Charisma saving throw with a DC equal to 8 + your proficiency bonus + the modifier of the ability score chosen with this feat. If the target fails its saving throw, you learn its true name and you cannot use this feature again until you finish a long rest.

Whenever you see a creature whose true name you know make a saving throw, you may use your reaction to give that creature advantage or disadvantage on that saving throw. You must finish a short or long rest before you can affect that creature in this way again.

Onomancer (Intelligence) Image

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