Mastered Elemental Bond: Wood Image
Prerequisite: Requires a Deepened Elemental Bond in Wood Wisdom of 13 or higher
 

The bond with your elemental companion grows, furthering your mastery over woodland spirits and allowing you to better commune with the natural world.

  • When you make a Wisdom (Perception) check in wooded areas, you count as having tremorsense to a range of 120 feet, which does not extend beyond the reach of any plant's roots. If you are in an area of light foliage or scrub, this is reduced to a maximum of 60 feet.
  • Forest Sanctuary: When you are within terrain at least moderately covered by foliage, you may use an action to target a number of creatures equal to 2 x your Charisma modifier (minimum 1) who are within 60 feet of you and likewise within an area of foliage. You may select yourself as one target. All affected creature become invisible for up to 8 hours. The effect moves with you and remains in effect so long as you maintain concentration on this ability as if you were concentrating on a spell. The effect ends early for a creature if it makes an attack or dash action, casts a spell with a somatic or verbal component, moves further than 60 feet away from you, or leaves the cover of wooded terrain.
    If your concentration ends, the effect becomes static, forming a 60-foot-wide dome of effect centred around the point where you were when your concentration ended. If an effected creature, including yourself, moves more than 5 feet in a single turn while invisible in this way, it must pass a Dexterity (Stealth) check, the DC for which equals 15 – your Charisma modifier, or the effect ends for that creature. The effect also ends for a creature if it moves beyond this dome, as well as under the conditions mentioned above. If you move beyond this dome, the effect ends for all creatures. You may use this ability once, regaining the use when you complete a long rest. You may also use this ability by expending a 3rd level spell slot or higher.
  • Mastered Innate Spellcasting: You learn one of the following spells and may cast it once for free as if using a 3rd level spell slot, regaining the use when you complete a long rest: entangle, goodberry, animal messenger, barkskin, protection from poison, spike growth, conjure animals, plant growth, speak with plants. Charisma is your spellcasting ability for this spell. You may swap this spell for a different one from this list when you gain a level.

If you select the spell conjure animals, the spirits you summon count as elementals, which manifest as creatures composed of woodland materials, such as leaf litter, pinecones, lichen and moss, and other variations of such bracken.

Mastered Elemental Bond: Wood Image

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