Mana Burn is visible to all as cracks begin to appear on the skin with Arcane energy shines through.
When using this feat the caster may cast spells from already expended slots to aquire Mana Burn Points (MBP). You can not exceed 9 MBP. 1 MBP can be removed per long rest. If the caster also has exhaustion you may choose to remove 1 point of exhaustion OR one MBP. When aquireing the 9th MBP the caster makes a d20 roll DC 10. On a pass the spell goes off. On a fail the spell fails. Either way the pc WILL die.
The caster may take MBP equal to the spell level cast to max out the damage of the spell they cast.
Penalties:
1MBP - Disadvantage with Persuasion checks
2MBP - Weakness to Force damage
3MBP - Weakness to Cold damage
4MBP - Weakness to Fire damage
5MBP - disadvantage on attack rolls
6MBP - disadvantage on saving throws
7MBP - caster is slowed as if under the slow spell
8MBP - disadvantage on all ability checks
9MBP - Death
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