Shadow Lord Image
Prerequisite: Must be a creature of a non-good alignment.
 

A Dragonborn barbarian charges towards a Mind Flayer, his echoing footsteps covering the fact that he was muttering something under his breath. As his greataxe swung at the illithid, the power of the Shadowfell seeped into the weapon. The axe struck the Mind Flayer, and energy reverberated around the cavern. The illithid's eyes rolled up in his head and disintegrated into a pile of grey dust.

You have learned ancient rituals to steal the power of Shadowfell and infuse your weapon with it. As a bonus action you can use these rituals to make your weapon stronger. When you hit a monster with this weapon it does an extra 2d8 necrotic damage. This damage increases to 3d8 at 11th level, and 4d8 at 17th level. You also gain the benefits as shown below.

  • You gain a +2 bonus to armor class.
  • All weapons you hold get a +1 bonus.
  • You can, as an action, create a portal to the Shadowfell. Make an DC 15 Intelligence (Arcana) check. If you succeed the check, you open a portal to the Shadowfell. If you fail, you take 1d6 necrotic damage. You can't use this feature again until you finish a long rest.
  • You can cast False Life as a second-level spell on yourself once per long rest.
Shadow Lord Image

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