A planeswalker's spark is a latent power inborn into a very small number of sentient creatures across the Multiverse which if activated permanently turns the bearer into a planeswalker. This manifests as a mana pool which points can be spent to cross the Multiverse and utilize other innate magicks.
Divine Domain. You are taught or discover how to use your spark to access a single Domain. You must train with a being that possesses a divinity or spend a larger amount of time discovering a new one. Each Walker’s Domain develops in a unique method.
Flee Through Eternities. (total mana pool)
Whenever something would reduce you to 0 hit point and you have mana, you may instead make a Planeswalking check with a DC equal to half the damage of the causing effect. If you succeed, you planeswalk away before the triggering effect. Doing this uses all of your mana.
Enter the Blind. (2 Mana)
By using your mana, you can cross the Multiverse and will either arrive at a random plane, or to a specific plane if you use a tuning fork attuned to a plane. Regardless, you do arrive at a random location on the plane.
Follow the Spark. (3 mana)
You may choose to follow the trail of a being that engaged in planar travel in the last round, by planeswalking yourself. When you do so make a Planeswalking check DC 11. On a success you will arrive at the same destination as they do. On a failure, random plane it is. Either way doing this uses 3 mana. On a failure you will travel to a random location in the multiverse.
Step to a Place. (4 mana)
You may attempt to use planeswalk to arrive at a specific location on a plane. This cost an additional 4 mana points. If you successfully arrive on the plane, roll on teleport table to see if you arrive at the location.
Seek a Plane. (6 mana)
You may attempt to use planeswalk to enter the Blind Eternities and travel to a plane you have knowledge of. This is at the cost of 6 mana. When you do so, roll a check, and the following occurs:
1-5 Mishap and Reroll
6-10: Similar Plane
10-15: Mishap and arrival
15-20: Arrival
Call my Name. (8 mana)
You may pull yourself through the Eternities to a place where your name has been called by someone for a minute. This cost 8 mana. You arrive next to them.
|
Mana Pool |
Planeswalking Level |
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2 |
1 |
|
3 |
2 |
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5 |
3 |
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6 |
4 |
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8 |
5 |
|
9 |
6 |
|
11 |
7 |
|
12 |
8 |
|
14 |
9 |
|
15 |
10 |
Previous Versions
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8/5/2021 1:21:49 AM
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Coming Soon
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