
Requires a Strength or Dextery score of 13 or higher and proficiency with whips.
You can keep your enemies at bay with reach weapons. You gain the following benefits:
- When you take the Attack action and attack with only a whip, you can use a bonus action to make a second melee attack. This attack uses the same ability modifier as the primary attack. The weapon’s damage die for this attack is a d4, and it deals slashing damage.
- While you are wielding a whip, other creatures provoke an opportunity attack from you when they enter your reach.
- You have advantage on ability checks and attacks made to disarm or grapple enemies when using a whip as a part of the check or attack.

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